Hello, everyone.
I'm LucasF, and below I'll show you some of my game development projects. I work with programming, animation, a little modeling, and recently I've been learning VFX (Visual Effects).
Pleroma is a project I am currently working on. I envision it as a roguelite dungeon card game inspired by Slay the Spirit and other games of the genre.
So far, I have programmed the card system, its movements, animations, attacks, turn system, and a few other things.
00fear1 was a project I had in high school with the intention of presenting it to a major broadcaster on a TV show. The proposal was very ambitious, and I ended up not being able to finish it 100%, but I managed to develop some very interesting systems. Examples include dialogue, spatial audio, and interaction with a computer.
MAGEKILLER
This project was a testing ground for me for a long time. In it, I tested ways to replicate effects, created weapon systems, created an editor-controlled AI for enemies, various types of VFX, and tested world and dialogue generation systems.
FIREBALL
Purple AoE
Electric projectile
Fire AoE
Earth attack
PURPLE BANANA
modeled and animated MAGE
animation and modeling tutorial